Some updates…
Posted by Johannes Stein on Mar 13, 2009 in News | 0 comments
I invested a little time and finally got around porting my little LunarTower game to Linux. Still trouble on Mac OS X, though. On Mac OS X it compiles fine, but as soon as I start the application, I get an access violation. Here is the proof of the working Linux version:
And here is the Linux executable. You need to download the windows + source zip file from my previous Mini-LD post and move the Linux executable into the /bin folder. It should work; libSDL and libSDL_image need to be installed, of course. If it won’t work, let me know, maybe I can fix it.
Things that need fixing:
- Movement of the letters
- Improving damage upgrade
- Making the game more fun
Features to come:
- Improved graphics
- Adding health upgrade (upgrading the tower’s hit points)
- Highscore list
- Game needs a lot of polishing
You can count on a next release in the next two weeks.
I’ve been noticing that a lot of the visitors come from Google Groups and are wondering how well progressed my roguelike is. Yeah… about that… hmm, I don’t think I’m gonna finish before the deadline. But don’t be sad, even if I won’t be able to finish my roguelike in time, I will finish it another time.
Read MoreThis is where the magic happens…
Posted by Johannes Stein on Mar 9, 2009 in Miscellaneous | 0 comments
Click to enlarge
Read MoreMini LD #8 entry finished: Lunar Tower
Posted by Johannes Stein on Mar 8, 2009 in Development, Games, Libraries, News | 0 comments
This is the first LD entry I finished. It’s a mash-up between Tower from LoneStranger and Lunar Fortress. What you have to do in this game is keeping the evil letters from reaching your tower by clicking on them. It’s really simple and it makes absolutely no fun.
Written in Object Pascal and compiled with Turbo Delphi, but should compile with FreePascal. Also, there are some performance problems. I got around 70 FPS on my MacBook and around 25 FPS on a Intel Essentials D945GCLF2 (Dual-core atom processor @ 1.6 GHz and GMA 950 graphic chip) board. For those who try to play it, have fun.
Here is the link: Download here
P.S.: It took me about 12 hours to finish the game, I had a busy weekend and there wasn’t much time left to polish the game.
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