Some updates…

I invested a little time and finally got around porting my little LunarTower game to Linux. Still trouble on Mac OS X, though. On Mac OS X it compiles fine, but as soon as I start the application, I get an access violation. Here is the proof of the working Linux version:

And here is the Linux executable. You need to download the windows + source zip file from my previous Mini-LD post and move the Linux executable into the /bin folder. It should work; libSDL and libSDL_image need to be installed, of course. If it won’t work, let me know, maybe I can fix it.

Things that need fixing:

  • Movement of the letters
  • Improving damage upgrade
  • Making the game more fun

Features to come:

  • Improved graphics
  • Adding health upgrade (upgrading the tower’s hit points)
  • Highscore list
  • Game needs a lot of polishing

You can count on a next release in the next two weeks.

I’ve been noticing that a lot of the visitors come from Google Groups and are wondering how well progressed my roguelike is. Yeah… about that… hmm, I don’t think I’m gonna finish before the deadline. But don’t be sad, even if I won’t be able to finish my roguelike in time, I will finish it another time.

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