About FreePascal, SDL and the iPhone…

There are a lot of angry blog posts and speculations about Apple’s changed terms of service for iPhone OS 4 out there which seems to ultimately affect FreePascal and Lazarus. I originally planned to release a new video tutorial this weekend covering the following topics:

  • Using Lazarus and Laz iPhone Extension to create your iPhone game
  • Use XCode to build and test your iPhone game on the real device
  • More advanced applications with FreePascal + SDL: Display sprites, how to use touch inputs and accelerometer
  • I’m putting this video on hold for now. But if you wish information on the points just described or care about my personal opinion, please contact me directly.

    3 comments

    1. Ian Thompson

      Hi,

      The video you mentioned sounded ideal, for a new FP+iPhone programmer like me. I would still like to see this at some point but any information relevant to the subjects that you mentioned would still be greatly appreciated.

      Many thanks,

      Ian

    2. Hrudaya

      Hi, I would like to know what do you mean by the term SDL. Is it Specification and Descritption Language or Security developement lifecycle.

    3. @Ian: I’m probably going to upload the video some time next week, since Pascal and iPhone development is still 100% allowed for In-House and Ad hoc distribution, even with iPhone OS 4.

      @Hrudaya: SDL in this context stands for Simple Directmedia Library, it is a cross-platform multimedia library, for more information goto http://www.libsdl.org

    Leave a Reply