Finally… a working Mac OS X port

After months of waiting, trial and error, searching for answers and reading a lot of mailing lists I finally managed to build a working Mac OS X application. It actually worked earlier, but you either had to start the application for the command-line or Fink has to be installed.
The first of my games that have been successfully ported is Stickman’s Escape. It’s a universal binary, works and tested on a MacBook (Intel) and a PowerMac G5 (PowerPC), both Mac OS X 10.5 Leopard, not quite sure if it works with 10.4 Tiger.

Download here Stickman’s Esacape for Mac OS X (4,4 MB; ZIP; Binary, no Source)

Read More

Stickman’s Escape: Mac OS X Port

I just compiled the mac os x port for Intel macs. (I will compile it on a PowerMac when I get home.) Because I never distributed a game for a mac before, it would be nice if you can download the game and leave a comment if it works or not.

Download here (1,6 MB; Just binary, no source; runs constantly at 60 FPS on a MacBook Core 2 Duo 2 GHz, Intel GMA X3100)

Edit: Apparently, Fink is needed to be installed to run the game. I tried to bundle the libraries within the application but somehow I always get a linking error.

Read More

Ludum Dare #14: Stickman’s Escape

Das ist das zweite Spiel für den Ludum Dare Wettbewerb, welches ich innerhalb der gegebenen Zeit fertig entwickeln konnte. Trotzdem habe ich immer noch einige zeitliche Probleme gehabt, weswegen ich viele meiner ursprünglich geplanten Features streichen musste.

Um was geht es überhaupt? Der Held, das Strichmännchen ist einer Höhle gefangen, wo die “Wand des Verderbens” (wall of doom) sich langsam von oben nach unten bewegt. Um sich selbst zu retten, muss unser Held die Tür erreichen. Allerdings gibt ein Problem: Das Strickmännchen kann weder fallen noch springen. Dafür kann er Portale benutzen.

Hier downloaden (2,6 MB; Win32 und Linux 32 bit; Ausführbare Datei + Quelltext; Readme mit Kurzanleitung und eine PDF mit einigen Zeichnungen, erste Screenshots und ähnlichem, was sich als sehr kurzes Post Mortem klassifizieren lässt; Sprache: Englisch)The second competion game after my MiniLD #8 entry that I finished in time. But I still got some time management issues and I had to cut a lot of gameplay features which I originally intended to include.

So anyway, what’s this game all about? This time the hero in this game Stickman is trapped in a cave where the wall of doom is coming down from above. To rescue himself he has to get to the door at the buttom of the level. But there is one major problem: Stickman cannot jump or fall. But he can use portals.

Download here (2,6 MB; Win32 and Linux 32 bit binary included plus source code; Readme with instructions and a PDF with some drawings, first screenshot and stuff with like that which could be classified as a very short post mortem.)

Read More